9 November 2024
- 21:2121:21, 9 November 2024 diff hist +16 Dagger No edit summary current
6 November 2024
- 10:5010:50, 6 November 2024 diff hist +2 Pike-556 No edit summary
- 10:4910:49, 6 November 2024 diff hist 0 Pike-556 No edit summary
- 10:4910:49, 6 November 2024 diff hist +48 Patchnotes No edit summary current
- 10:4810:48, 6 November 2024 diff hist +1 Season 4 No edit summary
- 10:4810:48, 6 November 2024 diff hist +83 Season 4 No edit summary
- 10:4710:47, 6 November 2024 diff hist 0 Template:MainPage/settings No edit summary
- 10:4710:47, 6 November 2024 diff hist +6,321 N Update:4.6.0 Created page with "==== '''Balance Changes''' ==== Healing Beam * Decreased max target distance from 12m to 10m * Decreased max healing distance from 15m to 13m * Decreased time before we disconnect a blocked healing beam, from 1s to 0.75s ''Dev Note: We felt the existing range of the Healing Beam was causing teams to benefit from healing in combat, without the associated risks of close proximity. We feel with this closer range we open up more opportunities to counter-play teams that..." current Tag: Visual edit
1 November 2024
- 15:2315:23, 1 November 2024 diff hist +120 Events No edit summary
- 14:3914:39, 1 November 2024 diff hist −120 Events No edit summary
31 October 2024
- 18:2718:27, 31 October 2024 diff hist +84 Treat Hunt added prices to some
30 October 2024
- 11:1211:12, 30 October 2024 diff hist +95 Patchnotes No edit summary
- 11:1111:11, 30 October 2024 diff hist +84 Season 4 No edit summary
- 11:1011:10, 30 October 2024 diff hist 0 Template:MainPage/settings No edit summary
- 11:1011:10, 30 October 2024 diff hist 0 Template:MainPage/settings No edit summary
- 11:1011:10, 30 October 2024 diff hist +4,544 N Update:4.5.0 Created page with " === '''Balance Changes''' === ''A note on balance changes–'' ''Our approach to balancing the game has evolved since the first season of THE FINALS! In the beginning, we made a lot of changes because the game was brand new and we suddenly had a constant flow of players to provide feedback, telemetry, and information that we could use to calibrate and experiment with quickly.'' ''As time marches on and we start to see this game reach a more stable state, we want to..." current Tag: Visual edit
23 October 2024
- 21:1921:19, 23 October 2024 diff hist +16 MediaWiki:Sidebar No edit summary current
20 October 2024
- 17:0817:08, 20 October 2024 diff hist 0 MediaWiki:Citizen.css chaning light mode colour primary current
- 17:0317:03, 20 October 2024 diff hist −1 MediaWiki:Citizen.css indent
- 17:0217:02, 20 October 2024 diff hist +68 MediaWiki:Citizen.css No edit summary
19 October 2024
- 14:1314:13, 19 October 2024 diff hist +11 MediaWiki:Citizen.css No edit summary
- 14:1214:12, 19 October 2024 diff hist +38 MediaWiki:Citizen.css No edit summary
11 October 2024
- 16:4416:44, 11 October 2024 diff hist +55 MediaWiki:Citizen.css No edit summary
- 16:4316:43, 11 October 2024 diff hist +10 MediaWiki:Citizen.css No edit summary
- 16:4116:41, 11 October 2024 diff hist +645 MediaWiki:Citizen.css No edit summary
- 16:3316:33, 11 October 2024 diff hist 0 MediaWiki:Citizen.css changing light mode card background colour
- 11:3011:30, 11 October 2024 diff hist −64 M26 Matter No edit summary
- 11:2411:24, 11 October 2024 diff hist −4,457 MediaWiki:Citizen.css testing again Tag: Manual revert
- 11:0411:04, 11 October 2024 diff hist +4,457 MediaWiki:Citizen.css Undo revision 14863 by Luke (talk) Tags: Undo Reverted
- 10:4010:40, 11 October 2024 diff hist −4,457 MediaWiki:Citizen.css testing something Tag: Reverted
- 10:3510:35, 11 October 2024 diff hist −5 Template:Infobox Gamemode No edit summary current
10 October 2024
- 10:1010:10, 10 October 2024 diff hist +30 Mesh Shield No edit summary
- 10:0810:08, 10 October 2024 diff hist −1 V9S No edit summary
- 10:0710:07, 10 October 2024 diff hist −2 Pike-556 No edit summary
- 10:0710:07, 10 October 2024 diff hist 0 CL-40 No edit summary
- 10:0010:00, 10 October 2024 diff hist +90 Season 4 No edit summary
- 10:0010:00, 10 October 2024 diff hist +49 Patchnotes No edit summary
- 09:5909:59, 10 October 2024 diff hist 0 Template:MainPage/settings No edit summary
- 09:5909:59, 10 October 2024 diff hist +7,791 N Update:4.2.0 Created page with "==== '''Balance Changes''' ==== '''Gadgets''' Data Reshaper * Added Glitch Barrels to the rotation of reshaped items the Data Reshaper can create Smoke Grenade * Increased ‘smoke entity duration’ from 15s to 17.5s. This means enemy health bars and outlines will not show through the smoke until the effect properly begins to disappear '''Game Modes''' Ranked Tournaments * Updated the spawn point selection logic in the final round of the tournament, for teams w..." current Tag: Visual edit
8 October 2024
- 09:0809:08, 8 October 2024 diff hist −17 Holtow No edit summary
- 09:0809:08, 8 October 2024 diff hist −21 ISEUL-T No edit summary
- 09:0609:06, 8 October 2024 diff hist −21 Engimo No edit summary
6 October 2024
- 14:4114:41, 6 October 2024 diff hist −80,027 Battle Pass Replaced content with "The Battle Pass is a progression system that grants various rewards for playing THE FINALS. == Overview == ''<small>The following information applies to Battle Passes starting from Season 1.</small>'' Earning career XP through playing rounds and completing contracts will count towards Battle Pass Experience. Early levels require 6,000 XP, middle levels require 9,000 XP, and later levels require 12,000 XP The Battle Pass rewards a Cosmetics|cosme..." Tag: Replaced
3 October 2024
- 01:1201:12, 3 October 2024 diff hist +1,941 M26 Matter No edit summary
2 October 2024
- 21:5821:58, 2 October 2024 diff hist +12 Gamemodes No edit summary current
- 20:0220:02, 2 October 2024 diff hist +1 LH1 No edit summary
- 20:0120:01, 2 October 2024 diff hist +18 .50 Akimbo No edit summary
- 19:5519:55, 2 October 2024 diff hist +1,903 .50 Akimbo No edit summary
- 17:1717:17, 2 October 2024 diff hist +36 Pike-556 No edit summary
- 17:1117:11, 2 October 2024 diff hist +831 Pike-556 No edit summary