Dome Shield

Dome Shield.png
DOME SHIELD
“Projects a semi-transparent bubble that provides 360-degree protection for a short time”
// Profile //
BuildHeavy
TypeGadget Defensive.png Defensive
// Stats //
Health300
Cooldown30s
Stack Size1
Effect Duration5.5s

The Dome Shield is a Heavy class thrown gadget that creates a spherical shield that absorbs incoming fire from opposing teams and deflects projectiles.

Usage

The Dome Shield can be selected as one of three gadgets of any Heavy build loadout.

Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it triggers on impact. Releasing the trigger will execute the throw, whereas swapping to a different item will cancel it.

Controls PC PS XBox Key
Equip Dome Shield
234
L1
LB
Gadget
Prepare overhand throw (Hold)
Overhand Throw (Release)
 
R2
RT
Primary fire
Prepare underhand throw (Hold)
Underhand Throw (Release)
 
L2
LT
Secondary fire

Stats

Effects

The Dome Shield can be deployed by throwing it. On its first impact, a large spherical shield is projected from the gadget. As with the Anti-Gravity Cube, the area of effect moves with the gadget.

The shield can be moved through, but it blocks incoming fire from opposing teams and deflects projectiles to create a safe zone in an around the Dome Shield. It also blocks explosion damage.

The Dome Shield will be destroyed if it takes too much damage. Additionally, the dome grenade in the center of the sphere has a much smaller amount of health and can be destroyed separately by any contestant, causing the shield to disappear as well.

Properties

Gadget

FeatIcon Grenade.png Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.

FeatIcon Single Charge.png Single Charge — Can be used once, then recharges automatically over the cooldown time.

FeatIcon Retrievable.png Not Retrievable — Cannot be picked up after being deployed.

Projectile

FeatIcon Projectile.png Projectile — Gets affected by gravity and has a travel time.

FeatIcon Bounce.png Bounce — Bounces away when the projectile collides with a surface or contestant.

FeatIcon Trigger on Impact.png Trigger on Impact — Can fly for any amount of time and triggers when the projectile collides with a surface or contestant.

FeatIcon Interceptible.png Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.

FeatIcon Destructible.png Destructible — The projectile can be destroyed, which also deletes the surrounding shield. Can be destroyed by teammates.

FeatIcon Glitchable.png Glitchable — Can be temporarily disabled by a Glitch Grenade or Glitch Barrel.

FeatIcon Reshapeable.png Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

FeatIcon Damaging.png Not Damaging — Hitting a contestant directly with the projectile does not deal damage.

FeatIcon Permanent.png Not Permanent — Disappears by itself after enough time has passed.

Shield

FeatIcon Blocking.png Blocking — Absorbs damage from enemy bullets, deflects projectiles and blocks explosions.

FeatIcon Destructible.png Destructible — Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Cannot be damaged by teammates.

FeatIcon Glitchable.png Glitchable — In the Dome Shield's case, a Glitch Grenade or Glitch Barrel will trigger upon contact with the shield to destroy it.

FeatIcon Usable by Opponents.png Usable by Opponents — Can be used by opponents to their advantage if there is a third team, as the Dome Shield will shield them from that team.

FeatIcon Solid.png Non-Solid — Contestants can pass through.

Guide

Strengths

  • The Dome Shield can protect the user and/or their team while attempting to steal a Cashout.

Weaknesses

  • A Glitch Grenade or Glitch Barrel can instantly break a Dome Shield upon making contact.
  • Since the Dome Shield cannot be picked up or moved, a poorly positioned Dome Shield may not provide much benefit or even bait teammates into holding a disadvantageous location.

Tactics

  • Walking out of the Dome Shield when an opponent enters it and back in if they leave ensures that opponents need to take down the entire health of the Dome Shield before being able to hit the user.
  • The Dome Shield can reveal the position from which an opponent was firing.

Item Mastery

Item mastery XP can be earned by deploying the Dome Shield and by blocking incoming damage with it.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Dome Shield 20
Damage from opponents intercepted by the Dome Shield 0.8 × Damage Intercepted
Level 1
Dome Shield Rank 1.png
0 XP
Dome Shield
Level 2
Dome Shield Rank 2.png
9,000 XP
Dye Job (Yellow)
Level 3
Dome Shield Rank 3.png
9,000 XP
Dye Job (Blue)
Level 4
Dome Shield Rank 4.png
36,000 XP
Dye Job (Red)
Level 5
Dome Shield Rank 5.png
54,000 XP
Dye Job (White)
Level 6
Dome Shield Rank 6.png
162,000 XP
Triangle Twinkle
Level 7
Dome Shield Rank 7.png
144,000 XP
Striped Grazer
Level 8
Dome Shield Rank 8.png
136,000 XP
Painted Predator


History

Patch
Changes
3.10.0
  • Decreased duration from 12s to 5.5s
2.0.0
  • Decreased maximum duration from 20s to 12s
1.4.0
  • Dome Shield health reduced to 300 from 350
CB1 Patch 4
  • Reduced radius by 25%
  • Increased friction and reduced bounce to make Dome Shields easier to place
  • Removed the ability to pick them up
CB1 Patch 3
  • Fixed an issue where the Dome Shield wouldn't block bullets from Turrets.
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